Digit v0.1.6

What is Digit?
	It's game for people who like to use their brain.
	The idea came from an old commodore 64 game.
	(I can't remember the name of that game.)
	
	You need to know what AND, OR, XOR is.
	These boolean operators are the core of digit.
	
The Rules for Digit

	The game is very simple to play:
	
	There are two players.
	Player one has blue fields, while player two has red fields.
	
	The playground is filled with this fields, but some of them are
	grey though.
	
	And each field contains a value: 1 or 0 or 'empty'.
	That means ON and OFF. The 'empty' fields are not (very) relevant
	for gameplay.
	
	And there is a 'cursor' containing 8 boolean digits and the field
	in the middle tells you, what type it is: AND, OR, XOR, ?
	
	The cursor digits are applied to the field below with the operator.
	An example:
	
		One of the cursor digits is ON and the field just below is OFF.
		The type of the cursor is OR.
		When applied the field will turn into ON:
		
		field	cursor	#	AND	OR	XOR
		0	0	#	0	0	0
		0	1	#	0	1	1
		1	0	#	0	1	1
		1	1	#	1	1	0
		
		The '?' means: You don't know what operator it is ;)
		It's randomly generated.
		
	You can move the cursor by pressing the cursor keys on your keyboard.
	To apply the cursor on the fields below press <ENTER>.
	
	First is player one and after he/she pressed <ENTER> player two get it's
	chance.
	
	The winner is, who set all of his/her fields to ON (1).
	If the fields of player one AND the fields of player two are turned to ON (1)
	in the same turn, the player wins, who's turn it is.
	
	Now a word about the maps:
	
	You can load a new map with CTRL-M. Select a map and load it.
	BUT: Errorhandling isn't finished yet. Be carefull. Please load
	only maps, nothing else!
		
	You can also create your own map. Therefor see file map.readme.
		
Requirements
	You need an UNIX with X-Windows and KDE for playing.
	To compile the game correctly you need the following:
	
		- GNU c++ compiler
		- KDE-Libs
		- GNU make utility

Compiling and installing
	see file INSTALL for more info.
	
Usage
	Just start the game. Though it's a very early version
	there are not much functions implemented, but you
	can play the game with no important restrictions.

Bug report
	The game is in develop, so there might be some bugs.
	If you found a bug you can send me an email.
	
	If you have some ideas how to improve the style or rules,
	contact me too.

To other developers
	Well, this is my first programm for linux and KDE.
	So if you want to improve the game or parts of it, please contact me,
	because I would like to learn from your experience.
	
Copyright
	The Pinguin-pixmap is from XPinguin (by Jens Poenisch).
	The original picture was created by Larry Ewing.
	
	(C) 1998,1999 by Ralf-Christian Juergensen
	
	This program is free software; you can redistribute it and/or modify
	it under the terms of the GNU General Public License as published by
	the Free Software Foundation; either version 2 of the License, or
	(at your option) any later version.

	This program is distributed in the hope that it will be useful,
	but WITHOUT ANY WARRANTY; without even the implied warranty of
	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
	GNU General Public License for more details.

	You should have received a copy of the GNU General Public License
	along with this program; if not, write to the Free Software
	Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
